Tag Archives: #halo

Microsoft E3 2014 Highlights

Microsoft spent most of their E3 pre-show conference running game trailer after game trailer, with little exposition in between, and quite frankly it was a far wiser choice to do so than have too many stodgy old execs trying to be cool. Since the actual E3 expo starts tomorrow, that's a pretty decent strategy. My personal favorite highlights were as follows: TOMB RAIDERScreen Shot 2014-06-09 at 2.07.37 PM   NEW TOMB RAIDER! Lara Croft is back. The sequel to 2012's Tomb Raider is called Rise of the Tomb Raider and the trailer juxtaposes one of Lara's PST therapy sessions with her actual coping mechanisms: raiding, exploring & killing. I can't really count the number of times I said "fuck yes" out loud and in my head during this video. Actress Camilla Luddington is once again breathing life into Lara, providing both vocal talents and motion capture sequences to bring us the best Lara possible. Release date: Holiday 2015, Precise Date TBA

HALO

The Master Chief Collection
*Art made prior to today's announcement. RUMOR CONFIRMED.
Halo: Master Chief Collection! The full next-gen HD remakes of the first 4 Halo games – the ones starring Master Chief, that is – are being collected into one (ONE!) disc and provided for your entertainment. All 4 games are getting the Xbox One HD treatment, and all games will have their original multiplayer experiences (upgraded, of course) included. Not only that, but there are 4000 gamerscore points available through achievements. I plan on getting at least 3000 of them. Pre-ordering the collection will also grant access to a new Halo webseries and more importantly the multiplayer beta for Halo 5: Guardians.

---

PROJECT SPARK

xcbefd2zazoy8ufxqpas Project Spark! Conker Returns! (Sort of.) Conker, of Conker's Bad Fur Day fame on the N64 is making a smashing return to the world of gaming in a wonderfully creative way. Project Spark is the game-building game that allows you to create the world and type of game you would want to play, fully populate it with challenges, enemies or both, then play it. Coming later this year as a full release (it's in beta now) the game will now include one of gaming's most irreverently fun squirrels. AW NUTS!

How To Win At Cosplay

If you want to be remembered for your costume when going to a con, you have to be one of the following: picture-perfect, tragically awful or hilarious. In my experience, the funniest costumes make for the best memories. Especially when you do something like this:
©David "DTJAAAAM" Ngo
Props to the cosplayer for combining the feminine element of ballet tutu with the machismo of Master Chief. (And double props for that body.)

E3: The XBox Roundup

The beginning of the week saw the annual advent of E3 - or Electronics Entertainment Expo - conference in Los Angeles. This is where electronics companies come each year to preview whats in store for their respective hardware systems, software releases, and everything in between. There were three big topics that Microsoft touched on this year that turn me into a giddy little schoolboy: Halo 4 and SmartGlass. Halo 4: I've been a Halo fan for less time than most franchise die-hards. My true introduction to the series - and to the 360 system itself - was with the 3rd installment of the series. Sure, I'd played Halo 2's local multiplayer on the original XBox a handful of times when visiting friends' houses, but the campaign storyline wasn't something I was familiar with. Personally, the initial draw to Halo 3 was the online multiplayer aspect. Despite long considering myself a gamer, I didn't get into online multiplayer competitive gaming until the Winter of '06 when I would take a 12-pack of Bud Light to a buddy's house to play Halo 3. Needless to say, I got hooked on the experience. Once I got my own copy of the game, I came to appreciate the mythos the writers of the series had built. It's bonafide sci-fi, and on par with any cinematic story of the same ilk. Smart Glass: Smart Glass represents a paradigm shift in the way different proprietary technologies are finally beginning to embrace each other. It's no secret that Microsoft and Apple have long been rivals. Where once Microsoft was the software king, Apple has now dominated the personal computing world, penetrating the market in an unprecedented way. As a result, it's not uncommon for a person to own both an XBox 360 and an iPad, for instance. Both devices are ubiquitous in their respective markets, and consumers are less and less inclined to shun one due solely to the longstanding rivalry between their respective makers. Where does that leave us in today's highly technological world? The consumers want their devices to work together, and the makers have to take note. That's where SmartGlass comes in. Sure, Microsoft would love it if you only had Windows 8 phones, or Windows 8 tablets, or any other number of Windows branded products, but this is the real world, and Microsoft has tainted their own Windows brand. (Vista, anyone?) SmartGlass will work with a myriad of Windows 8 products, but for the first time, XBox is offering the deepest interaction with non-Windows products than they ever have before. SmartGlass will be available not only on industry leading iOS devices like iPads and iPhones, but also on a number of Android devices as well. The limit as to what SmartGlass will be able to do seems to lie with the developers, because from the looks of it, Microsoft themselves are encouraging an incredible level of compatibility between their gaming system and other non-XBox devices. That being said, parts of the SmartGlass M.O. do come off looking a lot like Apple's AirPlay and AppleTV-iPad compatibility, but nonetheless, much kudos are due Microsoft for an all-of-the-above approach to interconnectivity. For a better explanation of SmartGlass' potential, watch the video below. For the entire XBox 360 briefing, click here or follow the source. Source [XBox]