It feels like it has been 20 years since the Titanfall team said that DLC would be coming to the series. I blame the Call of Duty series for conditioning me to feel this way. DLC should not be integral to a good standalone game. The newest Tomb Raider is a perfect example: perfectly crafted narrative that feels resolved when finished. The only reason you would want an expansion for that game is solely to spend more time adventuring through the remarkably vast island of Yamamti.
Titanfall is a different breed of game though. The "campaign" is actually just a series of structured online matches with story-driving voice overs between battles. It's actually a pretty refreshing take on the online FPS shooter. The problem is that there are not as many variations in the maps as one might expect from the biggest next-gen franchise on the block. The addition of mech suits to the gameplay is nice, but playing in the same arenas time after time can turn into a bore.
Well, as of tomorrow this issue will be slightly resolved:
The Frontier is about to get bigger as today Respawn Entertainment revealed the release date for the first Titanfall DLC pack, Expedition. Coming May 15 to the Xbox One and PC, Titanfall: Expedition introduces three new maps to the Frontier – Runoff, Swampland and War Games, and extends the heart-pounding action and adrenalin-fueled gameplay to new heights.
Titanfall: Expedition is the first of three planned DLC packs, each retailing for $14.99. For gamers looking to further extend the fight on the Frontier, the Titanfall Season Pass* will deliver three content packs as soon as they become available. The Titanfall Season Pass is available at a one-time price of $27.99 and can now be purchased for the Xbox One, Xbox 360 and on Origin for PC. Titanfall: Expedition for the Xbox 360 will be available in June.
Three new maps is industry standard as map-packs go. In the future id like to see them buck the trends even further and provide bigger updates for the same price. I know the industry as a whole is struggling, but more content for less money is what the user base needs & wants.
The Titanfall website has a Q & A that can answer any residual questions you might have.Follow @harveywalkerFollow @ClosetCaseRoman
Okay, so in this instance I'm referring to the game Dead or Alive and not the fact that the Metroid series is seemingly dead on arrival after that last entry, Other M. Because let's face it, Other M was an awful entry into Samus' canon.
What I'm referring to is an apparent level in the forthcoming Dead or Alive Dimensions for the Nintendo 3DS themed upon Metroid, including a constantly hovering appearance by Ridley! After the disappointing turn on the Wii by Team Ninja, it seems surprising that Nintendo would allow them to continue using the property. But then again, that's business for you. I'm sure there's some sort of contractual stipulation overflow from Other M that gives Team Ninja rights to do so.
Regardless, I'm just happy this go-around is much more measured. At least Samus won't be a playable character. Speaking of having Samus as a playable character in a fighting game, I just had a thought as to how awesome a portable Smash Brothers title would be on the 3DS! Here's hoping that comes to light within the first year of the device's lifespan.
Watch the video below examining the Metroid-themed stage.
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I don't know how many of you out there were like me, but in the mid-late nineties when the Pokémon craze had swept North America, I was at a perfect consumer age to join the bandwagon. I played the GameBoy games first. (Red and Blue initially, and then the special Yellow Pikachu edition.) I watched the cartoon. I almost started with the trading card game, but my young attention span, and relatively rural location nipped that particular trend in the bud. I went to the theater to watch the movie. I even bought the movie soundtrack, a gem I'm still waiting on iTunes to release. As I grew older, the franchise did what it had to to stay relevant. Thankfully, I lost interest after they decided to up the collectible monster count from 151 to god knows how many there are now.
At any rate, I suppose the one thing I enjoyed most out of all the different types of media Pokémon had infiltrated was the TV cartoon. There was mandatory purchases involved with the show. Sure, there's no doubt it inspired countless merchandise sales, but it was enjoyable as a stand-alone. I stumbled across this post some months ago, and seeing as how it fits with my geeky gamer past, I thought I'd share. It's a humorous look at the real meaning behind the show.
Lara Croft is returning in a reboot to the Tomb Raider series. Does it need a reboot? That's the biggest question up for debate right now. Personally, I thought the latest game (not the XBLA offering) Tomb Raider: Underworld was just fantastic. It reminded me of everything I loved about the very first one, all while offering a very dynamic current-gen experience. The control was fluid, the environments were dynamic, and Lara was just as sexy as she'd ever been.
However, I have to say I'm very intrigued by the direction this new game will take. I think it will certainly be a solid gameplay experience. It is the same team after all who brought us Underworld, so even if they just rehash the same mechanics with new polygonal skins, I'll still be happy.
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converting floppy disks into hard drives since 2011